Version 0.1.0 - First Demo Release (March 29, 2025)


# 🩸 Blood Money: Trial by Combat — Version 0.1.0 Demo Release (March 29, 2025)
This marks the very first public build of *Blood Money: Trial by Combat*! This early demo focuses on testing the core **fight system** and introduces the first version of our **enemy wave combat**.
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## 🔥 New Features
- **Health Regen System**: Health regenerates when not taking damage and only if your health is below 75%. This adds more strategy between aggressive and defensive play.
- **Enemy Wave System**: Initial version of our spawn system. Foes come at you one-by-one for now. Expect smarter, tougher wave behavior in future updates.
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## 🛠️ Fixes & Improvements
- Improved **hit detection** for a more responsive feel.
- Smoother **animation blending** during combos and transitions.
- Optimized **combat physics** to reduce lag during large-scale enemy interactions.
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## ⚠️ Known Issues
- **Gamepad Mapping**: Some controller inputs may not register correctly.
- **AI Navigation**: Enemies occasionally freeze or don’t pursue the player.
- **Grapple Animations**: Grapples sometimes play off-sync or don’t connect properly.
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Thanks for checking out the demo. We’ll be adding more polish and content with every version. Please leave feedback in the comments or reach out to us on social media!
Stay dangerous. 💥
Files
Get Blood Money: Trial by Combat
Blood Money: Trial by Combat
One city. Two fists. Zero mercy.
Status | Prototype |
Author | zambozia |
Genre | Fighting, Action |
Tags | 3D, Action-Adventure, Beat 'em up, Controller, Indie, Singleplayer, Unity, Urban |
Languages | English |
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